Patch 0.0.3
Warmage » Devlog
New :
- The mercenaries are here. Choose a mercenary at the start of a run and he will accompany you during the game. Mercenaries are playable characters but they have their own progression.
- The initiative system : the turn order is now calculated based on your speed and a dice roll. The more initiative you have, the faster you play in the turn.
- You can now see the turn order by pressing “G”.
- Enemies now dissolve on death.
Bugs :
- Fixed an issue where enemies would not spawn when the map was empty
- The end button is now animating only when it should
- The jump is now only restricted to empty tiles, you can’t jump on someone anymore
- Header and portraits now update when there is a change of language
- Fixed a bug where some tiles were showing attack range after having unselected an attack
- Comet now deals damage, as it should
- The end wave panel now correctly shows the challenge validation
- Then end wave reward now hides when you don’t have a challenge
Balancing :
- Paladin AI now attacks instead of fleeing
- Comet : range is now modifiable
- Fireball : added the burn tag
- Conflagration : now it has the correct number of stacks
Files
Warmage 0.0.3 325 MB
Oct 03, 2023
Get Warmage
Warmage
Status | Prototype |
Author | beardroidgames |
Genre | Strategy |
Tags | 3D, Atmospheric, Dark Fantasy, Fantasy, Indie, Roguelite, Singleplayer, Tactical, Turn-based, Unity |
Languages | English, Spanish; Latin America, French |
More posts
- Patch 0.0.2Sep 16, 2023
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