Patch 0.0.2
Warmage » Devlog
Bugs :
- Opening the challenge window in shop doesn’t reset the shop anymore
- Challenges now trigger the success or fail state when they should
- The blower model appears when building it
- AI ends its turn directly when trying to flee without enemies
- AI doesn’t do back and forth when it should stay in place
- In the shop, clicking anywhere when having an attack selected now deselets it
- The player doesn’t regenerate full life at the end of the wave, the Regeneration statistic is applied
- Avoid showing tiles as accessible when they are not
New :
- 3 new challenges : Kill enemies, use all MP, use all AP
- Crystal sound when changing state and being destroyed
- New tutorial window to explain summoning mark
- Pnj tooltip now shows the effects they have
- Option menu in the game scene
- Music slider in the option menu
Balancing :
- Crusher : does more damage
- Ghast : does more damage
- Blessed hammer : does less damage
Quality of life :
- Avoid having the same challenges to choose from
- Rework Map1 and Map2 to clean them
- Allied pnjs now have a blue circle below them
- Feeling of the critical strike improve (camera shake & text in italic)
- Tutorial arrow color changes to make it more visible
- Shop interface is more readable
Files
Warmage_0_0_2.zip 316 MB
Sep 16, 2023
Get Warmage
Warmage
Status | Prototype |
Author | beardroidgames |
Genre | Strategy |
Tags | 3D, Atmospheric, Dark Fantasy, Fantasy, Indie, Roguelite, Singleplayer, Tactical, Turn-based, Unity |
Languages | English, Spanish; Latin America, French |
More posts
- Patch 0.0.3Oct 05, 2023
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